Unbacklogged
BrowseGames likeOther platformsHow it works
/
Pick for me
Sign in
Obscure

Last Word

83% positive of 230 Steam reviews

View on Steam
Released
2015
Steam Deck
Playable
Platforms
Steam, itch.io

Made by Twelve Tiles.

About the game

In a society where having the last word means having power over others, a small party is disrupted by a gentleman who politely issues orders via one-way intercom.

Tagged by players

  • RPG
  • Adventure
  • Casual
  • Female Protagonist
  • Detective
  • LGBTQ+
  • JRPG
  • Mystery
  • Story Rich
  • Multiple Endings
  • Pixel Graphics
  • Retro

What players say

Games like Last Word

See all games like Last Word
Obscure

愚者地牢-UP主的消失

53% matchRPG, Adventure

84%197 reviewsDeck
Obscure

Last Week

48% matchRPG, Story Rich

95%22 reviews
Obscure

死亡旅店 / Death Inn

49% matchRPG, Casual

80%46 reviews
Indie

绝望监牢 / 絶望プリズン

49% matchRPG, Adventure

74%532 reviews
Indie

坦率的小红帽和爱说谎的狼

43% matchRPG, Casual

98%1.1K reviewsDeck
Obscure

大老爷

46% matchRPG, Adventure

32%212 reviews
Obscure

The Last Sin

49% matchRPG, Adventure

67%61 reviews
Obscure

阿津

48% matchRPG, Adventure

89%129 reviewsDeck
AAA

The Elder Scrolls III: Morrowind® Game of the Year Edition

35% matchRPG, Adventure

95%22.4K reviews25 h
Obscure

Ohr: אור

48% matchRPG, Adventure

30%13 reviews
Obscure

WhiteLily 1:丽丽公主

43% matchRPG, Adventure

94%191 reviews
Obscure

七夜怪谈 - 都市校园禁锢传说

41% matchRPG, Adventure

88%17 reviews
Not affiliated with Valve. Steam is a trademark of Valve Corporation.PrivacySettings
Very Positive

What players say

  • Recommended
    The story is great. I loved everyone's characterization, and I was hooked on the mystery until the end. The gameplay is fun up until a certain point, but then it's rather trivial how easy and repetitive it is. But overall I liked it a lot.

    13 h played when written. 0 found it helpful.

    Read on Steam
  • Not recommended
    A great game for the right kind of person, but I just personally wasn't feeling it. The game sorta pitches itself as having dialogue-based "combat", but I don't really feel that's the case. You speak to NPCs as you would in any other RPG in the non-combat phases, but when you enter the "combat" phase, it's more of a rock-paper-scissors game where "rock" and "paper" have been renamed abstract concepts like "power"…

    19 min played when written. 112 found it helpful.

    Read on Steam
All reviews on Steam