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AAA

Sekiro™: Shadows Die Twice - GOTY Edition

95% positive of 260,313 Steam reviews

View on Steam
To finish
22 h
To 100%
53 h
Released
2019
Steam Deck
Verified
Platforms
Steam, PlayStation, Amazon

Made by FromSoftware, Inc.. Published by Activision (Excluding Japan and Asia), FromSoftware, Inc. (Japan), 方块游戏 (Asia).

About the game

Game of the Year - The Game Awards 2019 Best Action Game of 2019 - IGN Carve your own clever path to vengeance in the award winning adventure from developer FromSoftware, creators of Bloodborne and the Dark Souls series. Take Revenge. Restore Your Honor. Kill Ingeniously.

Tagged by players

  • Souls-like
  • Ninja
  • Difficult
  • Assassins
  • Stealth
  • Open World
  • Third Person
  • Action
  • Rhythm
  • Hack and Slash
  • Dark Fantasy
  • Story Rich

What players say

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Very Positive

What players say

  • Recommended
    Sekiro: Shadows Die Twice The title is a lie. I have died significantly more than twice. Sekiro is probably one of the most satisfying games I've ever been terrible at. At first the combat feels almost impossible. You attack, panic dodge, get greedy, miss one deflect and suddenly some old man with a sword has removed you from existence. Then eventually something clicks. CLANG. CLANG. CLANG. You stop playing it like…

    16 h played when written. 20 found it helpful.

    Read on Steam
  • Recommended
    Brutal, a word that describe this game. Sekiro: Shadow Die Twice is a game of design precision. It forces you to play on its terms, but once the combat mechanics finally "click," it delivers an unparalleled rush of adrenaline and accomplishment. I’ve ever tried a souls game like Dark Souls, Elden Ring but this is masterpiece Fromsoftware have done. It stands out as one of the most mechanically demanding and…

    270 h played when written. 20 found it helpful.

    Read on Steam
  • Not recommended
    I can handle difficult games, but Sekiro's combat just isn't fun for me. I've spent time learning the mechanics, practiced Mikiri Counter and jumping over sweep attacks until I could execute them consistently, yet actual fights still feel more frustrating than rewarding. The biggest problems are the relentless enemy pressure, tiny arenas with a camera that constantly gets in the way, and barely any opportunity to…

    10 h played when written. 0 found it helpful.

    Read on Steam
All reviews on Steam