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Obscure

Grim Reach Idle

80% positive of 42 Steam reviews

View on Steam
Released
2026
Steam Deck
Not tested
Platforms
Steam

Made by Heartforge Studios.

About the game

A dark-fantasy idle RPG with 22 skills, three combat styles and a town that works while you sleep. Mine, smith, weave and trap, queue a whole evening of work, auto-battle 110 creatures and 29 Champions, tame 23 companions, and come back to progress. Offline, always.

Tagged by players

  • Auto Battler
  • Time Management
  • 2D Fighter
  • Idler
  • Incremental
  • Cozy
  • PvE
  • Base Building
  • Automation
  • Loot
  • Dark Fantasy
  • Relaxing

What players say

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Positive

What players say

  • Recommended
    The only other game like this that I have played and actually enjoyed is Melvor Idle. I'm not going to compare them and say one does x thing better than the other, but just keep that in mind. I understand that not only are the images/artwork mostly AI but most of the code is as well, as the creator has admitted in Reddit posts. This doesn't bother me too much, as long as it's a good product and issues get resolved.…

    6.7 h played when written. 1 found it helpful.

    Read on Steam
  • Recommended
    Absolutely superb idler game - large assortment of skills, materials, blueprints, tiers and monsters to battle. Queue system makes this even more fun with less manual busywork. Dev is keen to assist on bugfixes and accepts feedback readily. Just goes to show a lot of passion went into this. I have played many similar excellent idle games (Idle Crown, Visseron Idle, Melvor Idle, Eldara) and this ranks up there as one…

    36 h played when written. 0 found it helpful.

    Read on Steam
  • Not recommended
    Grim Reach Idle is bad. Refunded. So many things. It left early access after one month. The interface is super bad. Tooltips are huge. There is just nothing special about this one at all.

    16 min played when written. 12 found it helpful.

    Read on Steam
All reviews on Steam